SIGGRAPH 2017 Conference Recap

DATE:   Thursday, August 31, 2017
FROM:  7:00-9:00pm
WHERE:  US Patent and Trademark Office (directions below)

SIGGRAPH 2017 Annual Conference
SIGGRAPH 2017 Annual Conference

The Washington DC Chapter of ACM SIGGRAPH would like to invite you to a SIGGRAPH conference recap. For those of you who did not get to go to the SIGGRAPH conference in Anaheim, our very own Kim Wallace and Roberto Ortiz will be sharing their experiences and insights from the conference!  If you attended the conference, share your experiences with those who could not attend this year. Bring your laptop and flash drives and exchange photos! Show off your coveted Pixar teapot or other fun giveaways! Tell us about the cool parties we missed!

SIGGRAPH Conference 2017
http://s2017.siggraph.org/

Please join us on Thursday, August 31, 2017 from 7pm to 9pm at the US Patent and Trademark Office to learn more about the latest news from the SIGGRAPH conference.


LOCATION:
The meeting will be held at the
Remsen Building (400 Dulany Street) at the 1st floor conference room. We are located 2 blocks from the
KING STREET METRO station (BLUE/YELLOW Lines)

http://www.wmata.com/rail/station_detail.cfm?station_id=48

http://goo.gl/maps/UW6p0 -(Walking Directions)


PARKING:

Street Parking
$1.75 per hour, 2 hour max
Free after 9pm

Hoffman Town Center Garage
206 Swamp Fox Rd
Alexandria, VA 22314

Additional paid parking garages are also available in the area.


Contact Washington DC ACM SIGGRAPH:
http://washington-dc.siggraph.org/
http://www.meetup.com/DC-ACM-SIGGRAPH/
https://www.facebook.com/DCsiggraph
https://groups.google.com/forum/#!forum/dc-siggraph

Troy Benesch: Learn 3D While Having a Blast!

DATE: Thursday, June 22, 2017
FROM: 7:00-9:00pm
WHERE: US Patent and Trademark Office (directions below)

The Washington DC chapter of ACM SIGGRAPH is proud to present Troy Benesch, an award winning animator who is currently the Creative Director and a principal at V! Studios. Troy will be discussing ways to re-imagine the mundane aspects of client projects then turn them into something fun, challenging, and demo reel worthy.

We have all worked on projects for clients. While some of these projects can be exciting and “fun”, other projects can leave something to be desired. In either case, it is important to continually increase our skills sets, in order to remain competitive, by learning new techniques, learning new applications, all while staying abreast of the constant technological advances. While this may seem an arduous task, it does not have to be. We can find ways to re-imagine these tasks so they become fun and we can also find ways to get motivated in the process to learn new things while, most importantly, having a blast doing so. If you don’t feel the passion when doing your 3D work, something needs to change. 3D software is just another tool in our artist bag, and sometimes we lose sight of that.

Please join us on Thursday, June 22, 2017 from 7pm to 9pm at the US Patent and Trademark Office as Troy shows some of his recent “fun” personal projects, what inspired them, along with his approaches on handling them and how they were created.

* This will be a joint meeting with the Cinema 4D/Maya Animation Users MeetUp.


BIOGRAPHY

Troy Benesch
Troy Benesch

Troy Benesch
Troy Benesch is the Creative Director and a principal at V! Studios, a local Creative Technologies firm founded in 1993. Troy has been involved in animation since high school (pen and paper and 8mm cameras) and has taught at local colleges (Corcoran, etc.) and companies (Apple, etc.). He has garnered numerous industry awards and loves sharing what he has learned over the years through talks and user group meetings. He currently hosts the Cinema 4D/Maya 3D Animation MeetUp. He loves storytelling through his art and strives to improve his skills whenever possible. He has been an Art Director at NASA HQ for the past 11 years and spearheads the commercial accounts at V! Studios.

LOCATION:
The meeting will be held at the
Remsen Building (400 Dulany Street) at the 1st floor conference room. We are located 2 blocks from the
KING STREET METRO station (BLUE/YELLOW Lines)

http://www.wmata.com/rail/station_detail.cfm?station_id=48
http://goo.gl/maps/UW6p0 -(Walking Directions)

PARKING:

Street Parking
$1.75 per hour, 2 hour max
Free after 9pm

Hoffman Town Center Garage
206 Swamp Fox Rd
Alexandria, VA 22314

Additional paid parking garages are also available in the area.


Contact ACM SIGGRAPH Washington DC:
http://washington-dc.siggraph.org/
http://www.meetup.com/DC-ACM-SIGGRAPH/
https://www.facebook.com/DCsiggraph
https://groups.google.com/forum/#!forum/dc-siggraph

Joey Ponthieux: NASA Animation, Art, and Science

DATE: Thursday, May 18, 2017
FROM: 7:00pm-9:00pm
WHERE: Torpedo Factory Art Center (directions below)

Artist Concept
Artist Concept

The Washington DC Chapter of ACM SIGGRAPH is proud to present Joey Ponthieux, EMMY® award winning professional 3D animator and concept visualization artist at NASA. Mr. Ponthieux will delve into where, and how, art and science intersect as well as what it means to be an artist or a scientist. He will explore the fine line that separates art and science, how we perceive this separation, issues of convergence between art and science, and convergence as a matter of creativity.

Please join us on Thursday, May 18, 2017 from 7pm to 9pm at the Torpedo Factory Art Center as we explore the worlds of art and science with Joey Ponthieux.

* EMMY® is a formal trademark of The National Academy of Television Arts and Sciences (“NATAS”)


Joey Ponthieux BIO

Joey Ponthiex
Joey Ponthiex

Joey Ponthieux is a professional 3D animator and concept visualization artist. With a career that began in analog graphics production for offset lithography, he is an EMMY® award winning artist with 30 years of CGI production experience in the areas of Higher Education, Broadcast News, and Aerospace Research. He is currently employed by Science Systems and Applications Inc., and assigned to provide advanced computer graphics support for the Aeronautics Research Directorate at NASA Langley Research Center.


LOCATION:
Torpedo Factory Art Center
105 N. Union St.
Alexandria, VA 22314
703-838-4565
http://www.torpedofactory.org

Directions:
The Torpedo Factory Art Center is located at the intersection of King Street and N. Union Street in Old Town Alexandria
http://torpedofactory.org/visit/directions/

Paid parking is available across the street from the Torpedo Factory or you can take the free trolley from the King Street metro center. Paid street parking is available in most areas of Old Town Alexandria. There is limited free parking in nearby residential areas, but it is restricted to two hours. There are several garages within walking distance of the Torpedo Factory Art Center, too. For real-time maps to locate parking in garages, visit the ParkMe website or download their free iPhone app. Parking regulations are strictly enforced by the City of Alexandria. Parking is free after 9 pm, on Sundays, and on state holidays. Persons with proper handicapped identification on their cars may park free at any meter and are exempt from residential parking sticker requirements.

Trolley Information:
www.dashbus.com/Trolley


Contact ACM SIGGRAPH Washington DC:
http://washington-dc.siggraph.org/
http://www.meetup.com/DC-ACM-SIGGRAPH/
https://www.facebook.com/DCsiggraph
https://groups.google.com/forum/#!forum/dc-siggraph

Annual Demo Reel & Portfolio Night

DATE: Thursday, April 20, 2017
FROM: 7:00-9:00pm
WHERE: US Patent and Trademark Office (directions below)

Please join the Washington DC ACM SIGGRAPH chapter for our annual demo reel and portfolio review night. Whether you are a graduating student looking to enter the job market, or are a seasoned professional contemplating a change, a dynamic demo reel and portfolio are a must. We will be reviewing demo reels and portfolios after which we will creatively discuss the works. Feedback will be provided on how best to showcase the skills, talents, and experience of each individual. If you don’t have a reel yet, feel free to join us and enjoy networking with other like-minded individuals.

Putting together a demo reel or portfolio can be challenging. How long should it be? What are interviewers looking for? If you are looking for ways to improve your present position, or shopping around for a new one, the time to polish up your demo reel is now. If you’re looking to hire, this will be a great opportunity to see a range of fresh new talent.

We would like to request an RSVP to our Facebook page (https://www.facebook.com/DCsiggraph) then indicate if you will be bringing a demo reel to share. You can also put your demo on a website and we will test the link before the event to make sure everything works.

Please join us on Thursday, April 20, 2017 from 7pm to 9pm at the US Patent and Trademark Office as the Washington DC ACM SIGGRAPH chapter discusses demo reels, portfolio questions, and more at our Annual Demo Reel & Portfolio Night.

See you there!


LOCATION:
The meeting will be held at the
Remsen Building (400 Dulany Street) in the 1st floor conference room. We are located 2 blocks from the
KING STREET METRO station (BLUE/YELLOW Lines)

http://www.wmata.com/rail/station_detail.cfm?station_id=48

http://goo.gl/maps/UW6p0 -(Walking Directions)

PARKING:

Street Parking
$1.75 per hour, 2 hour max
Free after 9pm

Hoffman Town Center Garage
206 Swamp Fox Rd
Alexandria, VA 22314

Additional paid parking garages are also available in the area.


Contact ACM SIGGRAPH Washington DC:
http://washington-dc.siggraph.org/
http://www.meetup.com/DC-ACM-SIGGRAPH/
https://www.facebook.com/DCsiggraph
https://groups.google.com/forum/#!forum/dc-siggraph

Brain to Computer Interfacing (BCI) for Well-Being

The Washington DC Chapter of ACM SIGGRAPH and the Torpedo Factory Art Center are proud to present Paras Kaul, a distinguished speaker who has been a guest presenter at several ACM SIGGRAPH conferences.  Paras is a noted brainwave artist/researcher who composes brainwave music and animation.

Brain to Computer Interfacing (BCI) for Well-Being
Paras Kaul
paraskaul.onair.cc   brainwavewellness.onair.cc 

Paras Kaul will discuss how she uses neurofeedback to produce music in the Healing Arts Ensemble and her work as a Research Associate for the Music and Well-Being Program at George Mason University. She will discuss how to train your brain using neurofeedback to determine the brain wave state you are in, how EEG is used in (BCI) systems, and the relationship between EEG analysis and brain wave states. She will demonstrate a new, cost efficient neurofeedback device that uses Arduino technology, which will soon be available to the public. As a follow-up to last year’s presentation on Raspberry Pi technology used for teaching Boolean girls how to program animation, she will present new technology in development for kids to learn about robotics.

Please join us on Thursday, March 23, 2017 from 7pm to 9pm at the Torpedo Factory Art Center to experience the work of a pioneer in brain wellness and new media.


PARAS KAUL BIO
http://paraskaul.onair.cc http://brainwavewellness.onair.cc

Paras Kaul is a brainwave artist/researcher who composes brainwave music and animation. She received an MFA degree in digital animation and video from the School of the Art Institute of Chicago with undergraduate studies in English, art, and photography at California State University, Sacramento and James Madison University in VA. After completing her education, Paras held computer animation internships at Omnibus located at Paramount Studios in Hollywood and at Real Time Design in Chicago. As a production assistant at Digital Effects, Inc. in NY, she handled postproduction operations for digital animation. While living in Hollywood, she was active in LA SIGGRAPH. In Mississippi, as an assistant professor in a Graduate Program for Electronic Visualization, she taught brainwave controlled animation and gaming and founded OKSIGGRAPH for Oktibbeha County, MS. After moving to Northern Virginia, she was Director of Web Communications at George Mason University and co-chaired DCSIGGRAPH with Mary Higgins. Paras has published peer-reviewed articles on brainwave learning and gaming and has been an invited speaker to France, Australia, and the UK—where she presented a brainwave interactive gaming prototype at the Dana Centre Museum of Science in London. In the US, Paras has demonstrated brainwave technology at the Kennedy Center’s Millennium Stage, the Corcoran Gallery of Art, the American Film Institute, Walker Art Museum (Minneapolis), National Qigong Association (PA), and at universities and convention centers in Los Angeles, Boston, Florida, Michigan, Washington State, Hawaii, and Virginia.  Currently, Paras is the Media Relations Coordinator for DC SIGGRAPH. She works at MindSpec, Inc., a nonprofit organization that utilizes innovative bioinformatics strategies to accelerate research on common neurodevelopmental disorders. She is part of GMU’s Healing Arts Ensemble and a Research Associate for the Music and Well-Being Program at the university.


LOCATION:
Torpedo Factory Art Center
105 N. Union St.
Alexandria, VA 22314
703-838-4565
http://www.torpedofactory.org

Directions:
The Torpedo Factory Art Center is located at the intersection of King Street and N. Union Street in Old Town Alexandria
http://torpedofactory.org/visit/directions/

Paid parking is available across the street from the Torpedo Factory or you can take the free trolley from the King Street metro center. Paid street parking is available in most areas of Old Town Alexandria. There is limited free parking in nearby residential areas, but it is restricted to two hours. There are several garages within walking distance of the Torpedo Factory Art Center, too. For real-time maps to locate parking in garages, visit the ParkMe website or download their free iPhone app. Parking regulations are strictly enforced by the City of Alexandria. Parking is free after 9 pm, on Sundays, and on state holidays. Persons with proper handicapped identification on their cars may park free at any meter and are exempt from residential parking sticker requirements.

Trolley Information:
www.dashbus.com/Trolley


Contact ACM SIGGRAPH Washington DC:
http://washington-dc.siggraph.org/
http://www.meetup.com/DC-ACM-SIGGRAPH/
https://www.facebook.com/DCsiggraph
https://groups.google.com/forum/#!forum/dc-siggraph

User Experience Design (UX)/Human Centered Design

DATE:   Thursday, February 23, 2017
FROM:  7:00-9:00pm
WHERE:  US Patent and Trademark Office (directions below)

The Washington DC chapter of ACM SIGGRAPH is proud to present User Experience Design (UX)/ Human Centered Design with Matthew Conti.  Mr. Conti, an acknowledged Pioneer in the UX Design field, will not only provide key insights into this exciting field, he will also discuss practices in Human Centered Design as well the importance of how we interface and interact with our environment of things.

Interest in UX Design has grown rapidly over the years and has been applied to many different fields.   With the proliferation of workplace computers in the early 1990s, user experience became an important concern for designers.  The goal of UX Design is to enhance user satisfaction with a product by improving the usability, accessibility, and pleasure provided in the interaction with the product.

Please join us on Thursday, February 23, 2017 from 7pm to 9pm at the US Patent and Trademark Office to learn more about UX Design/ Human Centered Design and its applications.


BIOGRAPHY
Matthew Conti

Matthew Conti is an Independent in Graphics and Techniques with experience in Aeronautical Design for the FAA, International Development for USAID, Learning and Simulation for the Marine Corps, and National Assessment of Educational Progress for the Dept. of Education.  Matt has also had the good fortune to work with Presidents/CEOs, Founders, and Partners in Web Development for small to mid-size Federal Contractors, as well as providing Consultation services.  Matt has been bestowed 6+ Honors/Awards in the Academia of the Arts.


LOCATION:
The meeting will be held at the
Remsen Building (400 Dulany Street) at the 1st floor conference room. We are located 2 blocks from the

KING STREET METRO station (BLUE/YELLOW Lines)

http://www.wmata.com/rail/station_detail.cfm?station_id=48
http://goo.gl/maps/UW6p0 -(Walking Directions)


PARKING:
Street Parking
$1.75 per hour, 2 hour max
Free after 9pm

Hoffman Town Center Garage
206 Swamp Fox Rd
Alexandria, VA 22314

Additional paid parking garages are also available in the area.


Contact ACM SIGGRAPH Washington DC:
http://wp.siggraph.org/washington/
http://www.meetup.com/DC-ACM-SIGGRAPH/
https://www.facebook.com/DCsiggraph
https://groups.google.com/forum/#!forum/dc-siggraph

SIGGRAPH 2016 Computer Animation Festival Showcase

The 2016 SIGGRAPH Computer Animation Festival has finally arrived! The Washington DC Chapter of ACM SIGGRAPH has selected some of the best animations from the 2016 Computer Animation festival to showcase and discuss. The Computer Animation Festival showcases some of the most dazzling and innovative collection of submitted works selected by a distinguished jury of computer graphics experts and specialists. SIGGRAPH’s Computer Animation Festival celebrates its 43rd year as the world’s leading festival of the most innovative and accomplished computer graphics.

The SIGGRAPH Computer Animation Festival is recognized by the Academy of Motion Picture Arts and Sciences as a qualifying festival for the Academy Awards. Since 1999, several works originally presented in the Computer Animation Festival have been nominated for or have received a “Best Animated Short” Academy Award. In the words of CAF Director Jerome Solomon, “There’s no other stage in the world comparable to SIGGRAPH’s Computer Animation Festival.”

Please join us on Thursday, January 26, 2017 from 7pm to 9pm at the US Patent and Trademark Office as showcase some of the best examples of animation from the 2016 Computer Animation Festival.


LOCATION:
The meeting will be held at the
Remsen Building (400 Dulany Street) at the 1st floor conference room. We are located 2 blocks from the
KING STREET METRO station (BLUE/YELLOW Lines)

http://www.wmata.com/rail/station_detail.cfm?station_id=48

http://goo.gl/maps/UW6p0 -(Walking Directions)

PARKING:

Street Parking
$1.75 per hour, 2 hour max
Free after 9pm

Hoffman Town Center Garage
206 Swamp Fox Rd
Alexandria, VA 22314
$1.50 per hour, $7.00 max

Additional paid parking garages are also available in the area.


Contact ACM SIGGRAPH Washington DC:
http://washington-dc.siggraph.org/
http://www.meetup.com/DC-ACM-SIGGRAPH/
https://www.facebook.com/DCsiggraph
https://groups.google.com/forum/#!forum/dc-siggraph

Chapter Elections, Computer Animation Festival Encore, and Networking Event

DATE:  Thursday, November 17, 2016
FROM:  7:00-9:00pm
WHERE:  US Patent and Trademark Office (directions below)

It’s election time again! The Washington DC chapter of ACM SIGGRAPH will conduct our annual election for chapter board positions during the meeting on Thursday, November 17, 2016. After elections we will discuss events for the coming year along with an encore screening of the Computer Animation Festival and networking with peers in the community.

All eligible voting members of the Washington DC ACM SIGGRAPH chapter have been notified to nominate board members by November 6, 2016.  The results of the nominations are posted below.  The main requirement for a leadership position is all officers must be voting members of ACM and members of ACM SIGGRAPH. Information about the duties and responsibilities for each position can be found on our web site: http://wp.siggraph.org/washington/bylaws/

Current nominations for the 2017 board positions are:

Chair  – nomination for Mark Jette
Vice-Chair – nomination for Kim Wallace
Secretary  – nomination for Paras Kaul
Treasurer  – nomination for Roberto Ortiz

If you would like more information about a position, would like to volunteer for a committee, or would like to present at a meeting, feel free to contact us at DC-GRAPH-Officers@listserv.acm.org.

Please join us on Thursday, November 17, 2016 from 7pm to 9pm at the US Patent and Trademark Office.  See you there!
____________________________________________________
LOCATION:
The meeting will be held at the
Remsen Building (400 Dulany Street) at the 1st floor conference room. We are located 2 blocks from the

KING STREET METRO station (BLUE/YELLOW Lines)
http://www.wmata.com/rail/station_detail.cfm?station_id=48
http://goo.gl/maps/UW6p0 -(Walking Directions)

PARKING:
Street Parking
$1.75 per hour, 2 hour max
Free after 9pm

Hoffman Town Center Garage
206 Swamp Fox Rd
Alexandria, VA 22314
$1.50 per hour, $7.00 max

Additional paid parking garages are also available in the area.
____________________________________________________
Contact ACM SIGGRAPH Washington DC:
http://wp.siggraph.org/washington/
http://www.meetup.com/DC-ACM-SIGGRAPH/
https://www.facebook.com/DCsiggraph
https://groups.google.com/forum/#!forum/dc-siggraph

Real Time VR and 360 Video – Washington DC ACM SIGGRAPH

DATE:   Thursday, October 20, 2016
FROM:  7:00-9:00pm
WHERE:  US Patent and Trademark Office (directions below)

The Washington DC chapter of ACM SIGGRAPH is proud to present a panel discussion on Real Time VR and 360 Video with Robert Cloutier from Digital History Studios.  Mr. Cloutier, the organizer of our panel discussion, will be discussing 360 rendering for 3D animation.  Joining Mr. Cloutier will be Chris Wren (Real Time VR), Brian Mahoney/Jonathan Powell (360 video capture, editing and cameras), and Shayna Skolnik (VR visualization with NASA).  The biographies for our esteemed panel are listed below.

Virtual Reality (VR) is a rapidly evolving field with new hardware and applications being released at a rapid pace.  Our panel of 3D artists will discuss various aspects of the VR field and what is required to begin explorations in the VR arena.

Please join us on Thursday, October 20, 2016 from 7pm to 9pm at the US Patent and Trademark Office to learn more about Real Time VR and 360 Video.

In order to offset costs for this event, we request a $5 contribution from non-members.


BIOGRAPHIES

Chris Wren
Chris Wren comes from a background in AAA game development, working as an artist and producer for 12+ years at companies like EA/Maxis, Namco and Microprose. Among the titles he has worked on are the award winning F-16 combat flight simulator Falcon 4.0, the Sims franchise (Chris worked on 7 of them), and Warhammer: Mark of Chaos for the PC and XBOX 360. Chris studied Cognitive Psychology at University of San Francisco, and earned his Master of Education in instructional technology at George Mason University. Chris has spent the last 8 years instructing game development at George Mason University in Virginia and for over 5 years he has been researching the topics of VR and AR, specifically advanced interactivity in this new emerging medium. Chris also founded and runs a small company focused on Game Consulting, Virtual and Augmented Reality:

WrenAR LLC (http://www.wrenar.com/).

Brian Mahoney – Creative Director/Co-Founder Look On Media
Brian Mahoney is a professional dreamer with a drive and passion for all things VR. After graduating from MICA, he spent the last ten years at Firaxis, one of the most critically respected videogame companies in the world. During his time there he shipped 6 major titles all of which received critical and commercial success, earning many Game of the Year awards along the way. In those games Brian has worked with industry leading talent to create 3D environments and worlds that captivated millions of players all around the world. His passion is creating 3D worlds in Virtual Reality that truly inspire a sense of wonder as though the audience has been teleported to a place of enduring dreams and imagination. With this new technology the only limit is the power of the imagination and Brian will create worlds that truly transport audiences to places they’ve never been before.

Jonathan Powell – President/Co-Founder Look On Media
Jonathan Powell is a creative force. With over ten years’ experience in digital product development and degrees in Marketing and Digital Media from Colorado State University, he conceptualizes and executes projects that are effective, purposeful, and memorable. Having launched numerous high-profile websites, three award-winning mobile games, and eleven studio productions, Jonathan’s passion for creativity is matched only by his drive to exceed project expectations and goals. Analyzing challenges and crafting elegant solutions helps him consistently grow in new fields and combine the worlds of business and art, resulting in audiences numbering in the millions interacting with his products. He recently left his position of Design Director for Bithenergy, a multi-million dollar and Forbes-featured number one fastest growing inner city business in the nation, to cofound Look On Media.

Look On Media creates compelling custom Virtual Reality (VR) experiences for education, healthcare, and commercial organizations. Composed of a dynamic and skilled team, they are exceeding expectations and pushing VR boundaries with every project. With VR rapidly gaining market traction and expected to exponentially accelerate in the next 􀃶ve years, Look On Media is positioning themselves as the go-to creators for custom training, educating, and impact marketing by leveraging existing high-tier industry connections and innovating with their VR solutions.

Shayna Skolnik – Navteca
Shayna Skolnik is the co-founder and CEO of Navteca, a technology company that is investigating practical uses of VR for culture, education, and science while also providing consulting services in the public and private sector.

Navteca is exploring practical applications for VR/AR and has developed a proof of concept for GIS data users to be able to visualize data in an immersive, virtual reality environment. Working in conjunction with NASA’s Earth Science Technology Office, we are displaying data from ArcGIS online in real time, allowing scientists and researchers to visualize, interpret, and share air quality mission data from a unique perspective. We are also working with the NASA Center for Climate Simulation to display visualizations of big data sets — Earth spanning data — in a compelling, unique format.

Robert Cloutier – Digital History Studios

Robert Cloutier has been a 3D cinematic animator and compositor for the past 22+ years, 15 of which had been in the computer gaming field.  He has worked on several high profile games such as Sid Meier’s Civilization IV, Sid Meier’s Pirates, Sid Meier’s Railroads, Rise of Nations, Gunship!, European Air War and many other history-oriented titles.  He has taught classes on 3D animation and has published multiple articles in international trade-oriented periodicals.  His artwork has appeared on the covers of various game and industry magazines and the box cover art for multiple computer games.  His clients have also included documentary producers, historic preservation groups, online museums, government agencies, NASA, Discovery Communications, the Smithsonian and the Newseum.  Robert’s primary focus of his work is to recreate history, whether historic places, objects or events, in 3D.  He stresses historical accuracy in all his work and has a passion for making history come alive.


LOCATION:
The meeting will be held at the
Remsen Building (400 Dulany Street) at the 1st floor conference room. We are located 2 blocks from the

KING STREET METRO station (BLUE/YELLOW Lines)
http://www.wmata.com/rail/station_detail.cfm?station_id=48
http://goo.gl/maps/UW6p0 -(Walking Directions)

PARKING:
Street Parking
$1.75 per hour, 2 hour max
Free after 9pm

Hoffman Town Center Garage
206 Swamp Fox Rd
Alexandria, VA 22314

Additional paid parking garages are also available in the area.
____________________________________________________

Contact ACM SIGGRAPH Washington DC:
http://wp.siggraph.org/washington/
http://www.meetup.com/DC-ACM-SIGGRAPH/
https://www.facebook.com/DCsiggraph
https://groups.google.com/forum/#!forum/dc-siggraph