Meeting Highlights for March 27, 2014

The DC Chapter of ACM SIGGRAPH would like to thank Christy Spangler, an animator for the National Transportation Safety Board (NTSB), for her insightful lecture on forensics reconstruction animation. Christy discussed how she uses various data sources such as photos, diagrams, photogrammetry, and point cloud data to create forensics animations of accident scenes. Her animations are created using Autodesk Softimage, Adobe Illustrator, along with other specialized applications. Christy showed several animations from various cases she has worked on which were intriguing yet disturbing due to the nature of the events. Thanks again to Christy and we look forward to having here return in the future!

Meeting Highlights for Feb. 6, 2014

DC ACM SIGGRAPH Meeting – February 6, 2014


DC ACM SIGGRAPH would like to thank Akin Bilgic for being the featured presenter at the most recent meeting. Akin discussed his background in the area of 3D modeling and rendering along with insights into the challenges of being a freelance artist. He also presented work from his portfolio then discussed how he approached modeling challenges. We look forward to Akin being a featured presenter again in the future.


Chapter elections were conducted during the meeting. The following is a list of the board members and their positions:


Chair – Roberto Ortiz

Vice Chair – Chris Rahaim

Secretary – Mark Jette

Treasurer – Holly Bloom


Congratulations to Onyx Lee who was chosen as the winner for the LightWave 3D giveaway.

Washington DC ACM SIGGRAPH: Intro to Unity 3D (Redux)

When: Thursday, November 21, 2013 from 7:00 pm to 9:30pm

Where: US Patent and Trademark Office, 600 Dulany Street, Alexandria, VA 22314 – (Remsen Building)

Washington DC ACM SIGGRAPH is having a repeat performance of our Unity presentation.  We have resolved our technical difficulties from our previous Unity meeting and would like to invite you hear Taro Omiya present an introduction to Unity 3D.  Unity is a game development software with a powerful rendering engine. It is fully integrated with a complete set of tools to create interactive 3D content and multiplatform publishing. Taro will present an overview of the software.

Taro Omiya is an indie game developer that works for e4 Software and his own studio, Omiya Games.  He has been developing games with Unity 3D since 2010.  His latest games are SWARM! (available on iPad and Amazon App Store) and Touch Yoga (available on Google Play).

Attendees are welcome to load Unity on their laptop and bring it as well to follow along with Taro’s presentation.  You can download a Free Full Version for Windows with Unity Pro and Android trials from here:

For those interested in seeing the presentation early, I have it available at Google Docs:


Note you’ll want to download and unzip the intro project zip file ahead of time:

Please RSVP to  We look forward to seeing you there!

The Animation Clinic

This is an announcement for animation educators. I want to bring your attention
to the approaching May 10 deadline of a new event for animation students, to be
held this summer at the SIGGRAPH 2010 Conference in Los Angeles. The SIGGRAPH
2010 Computer Animation Festival is offering, for the first time ever, an
Animation Clinic, where industry leaders and animation masters will review
current students’ final projects and works-in-progress, and offer creative,
production, technical and career advice.
 Continue reading "The Animation Clinic"