3D Studio Max and Compositing With Combustion

When: Tuesday, November 15, 2011 from 7:30pm to 9:30pm

Where: US Patent and Trademark Office – Remsen Conference Center – link to map:http://usptocareers.gov/Pages/NewEmployee/Campus.aspx

-NOTE: The meeting room might change

RSVP: robertoortiz1@yahoo.com

DC_SIGGRAPH invites you to hear a presention by Rob Cloutier on using 3D Studio Maxand compositing with Combustion for an upcoming documentary.

Rob Cloutier been an animator/compositor for 18 years, working with 3D Studio Maxsince its first DOS version.   He has had a wide range of experience in the games industry, having worked on over 20 computer games such as Sid Meier’s Civilization IV,PiratesRailroads and MicroProse games such as Gunship!European Air War and many others.  Although he often specializes in historical subjects, he has produced animation segments and videos for several other venues including government agencies, documentaries, authors, architectural projects and other organizations.  His other accomplishments includes publishing his own 3D models disk, writing several articles for trade publications, holding training classes for other animators, and creating marketing videos, game box covers and magazine ads.  Please feel free to review his website, www.3dhistory.com

DC_SIGGRAPH is the Washington D.C. Professional Chapter of ACM SIGGRAPH. ACM SIGGRAPH is dedicated to the generation and dissemination of information on computer graphics and interactive techniques. We are a membership organization that values passion, integrity, excellence, volunteerism, and cross-disciplinary interaction in all of our activities. For more information on ACM SIGGRAPH go to:http://www.siggraph.org or check out our Google Group at http://groups.google.com/group/dc-siggraph.